﻿using System.Runtime.InteropServices;

namespace Kyoh.Lib.Win32API
{
    /// <summary><see cref="Kyoh.Lib.Win32API"/> で使用する、矩形構造体。</summary>
    [StructLayout(LayoutKind.Sequential, Pack = 4)]
    public struct Rectangle
    {
        /// <summary>左位置。</summary>
        public int left;
        /// <summary>上位置。</summary>
        public int top;
        /// <summary>右位置。</summary>
        public int right;
        /// <summary>下位置。</summary>
        public int bottom;
    }
}
